Picross source
==============

Compile with WLA DX.

Convert graphics with BMP2Tile using settings I didn't tell you here.

Use project1.exe (which calls nonogram.exe) to input new boards, but don't
press the (internal) buttons if you want to use your computer soon, on some
large boards. Press BMP2Tile to convert the contents of the "boards" directory
into the game's raw format before you try to compile in step 1 above.

Unit1.* and Project1.* are the source for this tool (Delphi 7ish).

Contact me if you make nice new levels. Try and contact me if you need help
making new levels.


Licence:

Be nice, ask permission before you release anything but feel free to mess with
stuff so long as it's not released.

nonogram.exe is built from sources at

http://students.mimuw.edu.pl/~jw209508/nonogram/

It seems it might be GPL, so go there for the sources and hopefully that's all
I have to worry about that.
